Originally created for IGDA's Summer Game Jam 2021, Cryptids is a first person horror survival game created by 5 rookies in the Game On Skill Up mentorship program.
3 of us decided to keep developing the game during our time in the mentorship program.
IGDA Summer Game Jam 2021 had the theme "Summer Dreams". We brainstormed ideas and settled on a horror aspect of the theme.
Cryptids is a first person horror survival game. The player takes the role as "Professor Z", whose goal is to prove the existance of monsters. The setting is a large but closed camp area, during a dark summer night.
During this project I had the possibility to focus on UX & UI design, as well as story, game and level design, which allowed me to test the concept and interface before implementation.
During the summer jam I created a lo-fi, mid-fi, and hi-fi version 1 & 2. I interviewed and tested on 6 people after each iteration, which led to the changes in the UI.
I tested the concept, UI, logo, story, writing, and controls.
lo-fi
Mid-fi
Hi-fi v.1
Hi-fi v.2
During the development I actively worked with the programmer and artist to brainstorm solutions and suggestions, and then test our assumptions on non-team-members.
I worked in Unity with the terrain tool to create suggestions for the map, including creating memorable enviromental structures, objects, and signs. Unfortunately we didn't have time to incorporate the map before the game jam was over.
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