I'm Amanda|

I'm Amanda|

A professional nerd and game UX designer


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A picture of me! Red hair, black glasses, big smile :)

Problem Lover

Utilizing strong analytical skills to improve player experience through data-driven design decisions

A picture of me! Red hair, black glasses, big smile :)

Passionate Gamer

Dedicated to enhancing player experience through extensive playtesting and a diverse gaming background

Fast Travel Games Logo

Cities: VR - Tutorial

Cities: VR is a live VR port of the city-building game Cities: Skylines. Since joining the project, I have focused on improving the tutorial and onboarding experience through prototyping, testing, and design discussions with the team.

Testing
Prototyping
Jira logo Miro logo Oculus logo PSVR logo
Mainframe Industries Logo

Pax Dei - MMO Traversal System For Blind Players

Designed a traversal system for a sandbox MMO that was more accessible and enjoyable for totally blind gamers. Six concepts were developed through research and consultation with an accessibility expert and were prototyped and tested with the target audience.

UX
Prototyping
Project Management
Miro logo
Overflow Logo

Madshot - Challenge System

Developed a challenge system for Madshot, a rogue-lite shooter. Our process included researching and playtesting Madshot and five other relevant games, create concept sketches and prototypes, and conducting multiple iterations of testing.

UX
UI
Prototyping
PM
Miro logo

Said about me

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