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Education

Changemaker Educations Logo
Changemaker Educations
Experience Designer
  • Game Design
  • Game Psychology & Gamification
  • UX & Game Thinking
  • Alternate Reality Game (ARG)
  • Augmented Reality (AR)
  • Rapid Prototyping
  • User Research & Testing

I gained extensive experience in UX design, client relations, and project management. In addition, I completed a side project for a game studio and participated in game jams to continually broaden my skillset

Craft Academy Logo
Craft Academy
Certified Full Stack Web Developer
  • HTML5
  • CSS3
  • JavaScript
  • Ruby on Rails
  • BDD & TDD
  • Version control

Through participation in an intense 8 week programming bootcamp, I honed my ability to handle high pressure situations and become comfortable with uncertainty. I also developed a strong aptitude for quickly learning new skills and technologies.

Work

Fast Travel Games Logo
Fast Travel Games
UX Designer
  • Introducing and implementing UX practices in company processes
  • Providing UX design support for multiple VR games
  • Conducting game analysis and presenting reports
  • Analyzing UI and menu flow
  • Conducting playtests and suggesting solutions to improve player experience

As the first UX Designer at Fast Travel Games, I introduced UX practices and drive their implementation in VR game development.

I've worked with multiple titles including Cities: VR, Guardians Frontline Broken Edge, Ghost Signal: A Stellaris Game

Craft Academy Logo
Craft Academy
Programming Intern
  • Programming website, fullstack
  • Managed social media, copywriting
  • Managed corporate promotion events

Following completion of the programming bootcamp, I was offered an internship and subsequent employment. Through this experience, I discovered a passion for UX design and pursued further study in this area with a focus on game design.

Science Fiction Bokhandeln Logo
Science Fiction Bokhandeln
Store Employee
  • Customer service
  • Strategic marketing initiatives
  • Managed corporate promotion events

I'm dedicated to creating exceptional experiences for customers. I have a track record of successful project, campaign, and event management, including coordinating a masquerade ball at Nordiska Museet with 600 attendees.

Download CV
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Tools

UX Methods

Design Thinking
Design Sprints
Double Diamond
User Testing & Interviewing
User Research & User Stories
Storyboards & User Journeys
Wireframing & Prototyping
MVP Canvas

Tools

Figma
Miro, Trello, Jira
Oculus
Microsoft Office
Photoshop
HTML5
CSS3
Slack, Discord

  • Design Thinking
Design Thinking
  • Design Sprints
Design Sprints
  • Double Diamond
Double Diamond
  • User Testing
User Testing
  • User Interviews
User Interviews
  • User Research
User Research
  • Storyboards
Storyboards
  • User Journey
User Journey
  • User Stories
User Stories
  • Wireframing
Wireframing
  • Prototyping
Prototyping
  • MVP Canvas
MVP Canvas
  • Figma
Figma
  • Oculus logo Oculus
Oculus
  • Photoshop
Photoshop
  • Oculus logo Jira
Jira
  • Miro logo Miro
Miro
  • Trello
Trello
  • HTML5
HTML5
  • CSS3
CSS3
  • Slack
Slack
  • Discord
Discord
  • Microsoft Office
Microsoft Office

Bonus Projects

IDGA Summer Game Jam 2021
Cryptids game

Cryptids

Cryptids is a first person horror survival game, created during IDGA's Summer Game Jam 2021 together with 4 members of Game On Skill Up.

Read case study Try game
Game logo for Lemonade Apocalypse

Lemonade Apocalypse

Lemonade Apocalypse is a cozy management clicker, created together with 3 members of Game On Skill Up.

Read case study Try the game



Roles: UX & UI design, prototyping, testing, level & game design, story & game writing, documentation

Tools: Figma, Adobe Photoshop, Unity, Trello

Tekniska Museet
ARcade game

ARcade

Brief: Create an engaging AR game filter that enhances the experience of the exhibition Play Beyond Play.

Roles: UX Design, developing, facilitating, client contact, interviewing, testing, game & visual design

Tools: Spark AR, Miro, Adobe Illustrator, Adobe Photoshop, Cinema4D

World Beyond War
Contruct & Combat logo

Construct & Combat

Brief: Design a game for the nonviolent movement World Beyond War, so that they can use it to teach about the consequences of war.

Roles: UX Design, facilitating, documenting, prototyping, testing, game & visual design

Tools: Tabletop Simulator, Miro, Design Thinking, Photoshop, Illustrator

WatchIt Golf
Swing Speed Radar landing page

Swing Speed Radar

Brief: Increase WatchItGolf's paying customer base by incorporating gamification in their app Swing Speed Radar, which helps their customers perfect their golf swing.

Roles: UX Design, facilitating, interviewing, prototyping, gamification & visual design

Tools: Figma, Miro, Design Sprint

Dreams
Dreams Academy overview page

Dreams Academy

Brief: Help Dreams incorporate education about economics in their savings app, so that their customers can learn in a helpful and pain free way in their savings app

Roles: UX Design, project managing, interviewing, prototyping, gamification & visual design

Tools: Figma, Miro, Design Sprint

Unravel game poster

Unravel - The Alternate Reality Game

School Brief: We designed a fake ARG experience, connecting the game Unravel with the craft store Panduro, to create a puzzle crafting adventure where participants bond with each other.

Roles: UX Design, project management, director, facilitator, game & artifact designer

Tools: Miro, Adobe Photoshop

Chubby Hamster Knight game

Chubby Hamster Knight

Hobby Project: My first video game! I created a 2D platformer to learn how Unity works. It was fun to create 2D art, code, and design levels and the story!

Tools: Unity, Adobe Photoshop, C#